I see the GDS options have an "auto mapping" checkbox, is this what you mean? There must be something else behind it, to do the actual mapping of layouteditor layer to GDS layer / datatype pair? When I check that box, nothing seems to change in the layer manager (still says layernum and "all" for GDS / OASIS Mapping columns, which are unmodifiable (probably set someplace else, = ?). This is Windows 10 Professional, 4K display (Dell PrecisionM4800) and the layouteditor version is release 20180804. I guess what I really want to know is, can or can not the layertable itself, have layer and purpose fields connected to a layerName - if so, how? On the other hand this foundry's plethora of "purposes" seems a bit over-the-top. It would be tedious and error-prone to have to manage datatypes on every polygon of the design (if they are diverse). Here's an example of what the foundry uses: For example there might be a Met1 layer, datatype=0 for regular drawing, which the mask shop would apply a sizing to, and a Met1 datatype=1 for fab structures which should be printed as-is. What I want is a layer+datatype pair as is normal in a GDS file, carried back into the layout layertable. The above text seems to indicate that datatype would be a property of an individual object. *īut I cannot find any mention of datatype in the Layer Manager nor the Layers Setup nor general Setup. Activate it via the Setup Dialog and configure it via the Layer Manager. For the last application it may be interesting to split different datatypes on different layers. It describes whether the element is part of a conductor, capacitor. Also it is used for a more exact description of an element. To increase the amount of layers the datatype was used. Early layout system had a hard restriction of the amount of layer. The other application where the datatype is used is an extension of layers. The datatype field is used the store the exposure energy. (only in sharp beam system, not in gaussian beam systems) Here a different exposure energy is needed for each element to achieve exact image. First it is used in e-beam exposure of photo masks. I find this in the Helpdocs, re datatype:Ī datatype is a additional number which can be stored which each primitive element (path, box, polygon, text). If there is a deeper document about setting up technology and modifying the display details (such as subwindow font sizes) please point me at it? The layer manager help entry has nothing to say about this? The "mapping" column for some reason displays the whole name but is not editable.ģ) Cannot find where to assign the datatype (I have about 6 datatypes per layer in this foundry PDK which I am trying to convert by hand). The two columns to the right seem to not be editable or resizable, text is illegibly small (and again does not respond to OS text scaling). The "na" (name?) field is very wide and will not adjust width. Column headings are truncated front and back with only center couple of characters displaying. layerName text is minuscule and no evident font control. How can I modify the displayed text font, for specific subwindows?Ģ) In the Layer Manager I have the opposite problem. I am on a 4K display using 200% scaling for text & apps at 100% the pointer gets smaller along with the banner text, but the layers and mouse-prompt texts remain too large. Also the mouse-button texts are similarly cropped (see "make act" rather than "make active" and so on. Resizing the border rightward is not possible, although a bar-arrow appears as if it should (just does not move). and I can find no way to alter the text size in the Layer subwindow. But.ġ) Open blank LayoutEditor window layer table texts are large (~2X the banner pulldown texts and the mouse-button descriptions) to the point that they are cropped off - I see a bunch of "layer 1" which are really layer10, layer11. Just getting into the setup, full license, tools are generally working.
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